Tagged: playtest
AAR/Impressions- Marvel Crisis Protocol
Last night, I joined a group of regulars at Oak Lawn Comics for their inaugural weekly Marvel Crisis Protocol night. The game is usually played on a 3×3 board, so we set up a sprawling abandoned military installation on a 6×4 table, and played 2 separate games on each half. Brian and I played the ... Read more
Runewars: First Game and Review
WARNING!: The following post contains unpainted miniatures. This is in stark contrast to our “painted only” stance but we felt that the chance to play and review a game that has not even come to retail yet was worth it. So read on, but try not to be offended by the blatant compromise of our ... Read more
The Dogs & The Dust: Dead Man Walking
Last week we gathered at Games Plus for our regular game night. Due to the availability of tables, our merry band was a bit scattered, and tucked away in the back corner were Josh and I, setting up for a game of The Dogs & The Dust, the sci-fi ruleset from the paint-addled mind of ... Read more
The Dogs & The Dust Sci-Fi Playtest
Last Month, the club gathered for another playtest of “The Dogs and the Dust,” a new sci-fi ruleset under development by fellow club member Mattias. Unfortunately, I forgot to take enough pictures, but this report should give you an idea of what went down. Game 1 On this field, Mike C. and I fought a ... Read more
“This Is Not A Test” Now Available!
Back in 2013 our club had the opportunity to playtest a new post-apocalyptic ruleset under development. We had a lot of fun offering feedback on “This Is Not A Test” from World’s End Publishing, and now we’re pleased to see that the game is available for purchase. The PDF is available right now, and plans ... Read more
Mech Attack Playtest: Flyers, Jump Jets and Fisticuffs!
Recently we gathered at Karl’s house to for our regular gaming session. While Karl and Tim spent the evening learning Saga, Mattias, Michael, and I chose Mech Attack. Unlike the 28mm monster game we typically run at conventions, this game was set at 10mm and took up considerably less space. We also tried out a ... Read more
The Dogs & the Dust Homebrew Sci-Fi
Last week Mattias and I huddled up in his apartment to try out The Dogs & the Dust, the homebrew sci-fi game that he is writing. Though it’s still a work-in-progress, Mattias (pictured above) plans to publish the completed game one day in the not-too-distant future. The “alpha” version that we playtested gave a good ... Read more
Nuclear Renaissance Game Report and Review
Last week the post-apocalyptic wargaming bug bit the club pretty hard, so we cleared our schedules to play a game we’ve been interested in for quite some time: Nuclear Renaissance. This title from Ramshackle Games is a gang-based skirmish game that’s particularly well-suited to multiplayer games. That’s great for us, as our club nights tend ... Read more
Playtesting Song of Hammer & Forge
Last week Tim and I got together to try out the work-in-progress dwarf supplement for Song of Blades & Heroes. Entitled Song of Hammer & Forge, the forthcoming supplement introduces a whole bunch of new rules for the ol’ stunty guys, including sections devoted to black powder firearms and artillery. The new additions add a ... Read more
Playtesting a New Scenario for Wreck-Age
At last week’s game night, Tim and I decided to test a new Wreck-Age scenario I was working on. It centered around a group of Technology Reclaimers and Stitchmen (evil doctors) hunting for remnants of medical tech in an around a derelict hospital in a bombed out town. The idea was that there were six ... Read more