Tagged: scenarios

Dragon-Fall 2019 Walking Dead Narrative Games

At Dragon-Fall 2019, I prepared a 2 part Walking Dead All Out War narrative campaign. The first part was a twist on the scenario I have run numerous times before, and the second part was something totally different. This was a city once, a long, long time ago. Now it’s a tomb filled with the ... Read more


Adepticon 2019- Walking Dead Narrative Scenarios- Escape From Chicago

At Adepticon this year, I ran the first 2 scenarios of our Walking Dead All Out War narrative campaign. I ran scenario 1 on Friday, and scenario 2 on Saturday. We had a full group of 6 players, including a number of players attending both games. I tried some new things with the group this ... Read more


The Scenic Route: A Walking Dead Campaign- Chapter 3: Runaway Train

“Runaway train never going back Wrong way on a one way track Seems like I should be getting somewhere Somehow I’m neither here nor there…” Escape! Miraculous, but it seems like you may have just done it. A train means you can move quickly and safely and  hopefully get you where you all need to ... Read more


The Scenic Route: A Walking Dead Campaign- Chapter 2: UP NW

The survivors went in two by two Hoorah! Hoorah! The survivors went in two by two Hoorah! Hoorah! The survivors went in two by two Mad Dog, and Me-Shawn too And they all went into the tunnels for to escape the walking dead… 12 went shuffling into the subterranean gloom holding hands like school kids ... Read more


The Scenic Route: A Walking Dead Campaign- Chapter 1: Chicago, Overrun

You’ve been holed up in downtown Chicago trying to survive but that all changed when the dead blew through the city like a bad wind. Now you’ve got to keep moving if you want to stay alive; you’ve even been thinking of joining forces with the other survivors instead of going it alone.  There’s strength ... Read more


The Scenic Route: A Walking Dead Campaign- Prelude

Excerpt from the diary of an unlikely survivor… My parents used to say there were no monsters under my bed or in my closet. Now there’s no parents and monsters everywhere. What’s left of my home and neighborhood is not even worth mentioning. They also said that time was the greatest resource we had. Now it’s ... Read more


AAR- Konflikt ’47 at GreenfireGames

Imagine a world where the 2nd world war didn’t end in 1945. Nuclear experiments led to the creation of “rift technology”, and the powers are using these new weapons to further their agendas. Walkers and tesla tanks are fighting against German Zombies and Russian bear-men. Welcome to World War II, 1947. Konflikt ’47 is a ... Read more


Playtesting The Walking Dead: All Out War- Impressions Part 2

Tim and I ran an 4 player game of The Walking Dead: All Out War at the Tabletop Minions Expo. We ran a test version of the event on Memorial day to get some game practice and feedback on the scenario. We had 4 test players, who each controlled two survivors. The zombies controlled themselves. ... Read more


AAR- The Walking Dead: All Out War at TMX

Tim and I ran a Walking Dead: All Out War scenario while attending the Tabletop Minions Expo. Kevin and Chester faced off against Glenn and Eric. Each team controlled 4 heroes as they explored an abandoned army base deep in the jungle, looking for supplies to bring back to their survivor camps. The base was (of ... Read more


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