Bushido Day At Games Plus

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jlopatin
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Bushido Day At Games Plus

Postby jlopatin » Mon May 15, 2017 3:56 pm

The following is an excerpt of a blog article.  Read Full Article

Matt and I visited Games Plus to participate in their Bushido open play event last Saturday. Unfortunately, I was too focused on gaming, and I only snapped 3 pictures of the festivities. Michael, our event organizer set up 3 simple tables to use. They were filled with a mix of terrain from Sarissa Precision, and aquarium pieces. My first game was on the table with the orange tree. I played a simple combat scenario with Matt to show him the basic mechanics of the game. We played straight starter box squads- Ito Clan VS. Temple of Ro-Kan. The Temple won, but ...

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timlillig
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Re: Bushido Day At Games Plus

Postby timlillig » Mon May 15, 2017 5:56 pm

It looks like a good initial event for playing Bushido at Games Plus. I'll try to make it to a game there in the future.
-Tim

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gattz
Final Highlights
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Bushido Day At Games Plus

Postby gattz » Wed May 17, 2017 3:26 am

Looks like a good event. Where we the scenarios from? The tourney pack?
I'm still wondering if combat overwhelms the importance of scenario objectives. From the second game it sounds like taking out your models made the objective part difficult if not impossible. So, would simply having a pure kill-team also make you dominant in objective scenarios?
In Guild Ball, the Butchers guild is very much focused on killing. You score points for kills, but not as much as goals, so it becomes a meta match, of how fast you score goals vs them killing you. That's faction specific though, and the other teams do well to balance that out.
I suppose I need to read up on those scenarios for this game, could be interesting. Surprised you didn't bring your board(s). :)


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