On a whim I bought and painted up some of the uber-cheap laser cut MDF shipping containers from Crossover Miniatures.
4 for $15 was too good a deal to pass up.
Here's the results:
Quick paintjobs all around, but I'm really pleased with them. You can't see in the pics, but they have door details at one end and the other is similar to the sides. They Seem nice and sturdy too. There are more detailed containers out there to be sure, but if you wanted to quickly build a yard of sturdy containers that build up fast and paint easy this is how I'd go.
These two got colored spray paint and stripe followed by a rusty brown wash (no wash on the red one) and tan drybrush
These two got black undercoat, wet/drybrush of base colors and stripe, Rusty brown wash, and tan and ivory drybrushes
Karl's Project Log. 8/5 Industrial Grinder: Completed!
- Eilif
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Re: Karl's Project Log. 1/30 Potential Sci-Fi train engine
-Karl
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Re: Karl's Project Log. 1/21 MDF shipping containers.
Oh man, those look great! I've been following that thread on LAF waiting to see results before getting some of these myself.
- Ian
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Re: Karl's Project Log. 1/21 MDF shipping containers.
-Karl
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Re: Karl's Project Log. 1/21 MDF shipping containers.
Been making some Necromunda progress.
I've approached a few members of the club to see about having them each paint a Necromunda faction for me in exchange for terrain building. I'm doing the cleanup, conversion and basing and each faction will have their own unique basing theme. The goal being to have a Necromunda collection with faction painted by each of some of my oldest gaming companions.
Pat is doing up some Orlock to complete a gang he had started before
Tim is doing a Cawdor gang
Josh is doing a Delaque gang
Jon is painting up a small batch of necromunda characters
That will add to the Escher I already have from Mattias, and the Van Saar that I painted myself.
Beware, there are a couple of you not listed above that I may be approaching if I get more ideas for necro factions...
Here's some Cawdor that I recently sent off with Tim to paint.
5 of them have some conversion work, the rest are stock.
Here's the Delaque that will go off to Josh when I finish arming them. Made from ERM "Slicks" and one ERM Corporate Enforcer.
The guys with funny looking feet have replacement feet from heroclix because I managed to shear off the originals when grinding off the original thick integral bases. Far easier to put a pin through the pvc foot than to pin and reattach the original metal feet.
I've approached a few members of the club to see about having them each paint a Necromunda faction for me in exchange for terrain building. I'm doing the cleanup, conversion and basing and each faction will have their own unique basing theme. The goal being to have a Necromunda collection with faction painted by each of some of my oldest gaming companions.
Pat is doing up some Orlock to complete a gang he had started before
Tim is doing a Cawdor gang
Josh is doing a Delaque gang
Jon is painting up a small batch of necromunda characters
That will add to the Escher I already have from Mattias, and the Van Saar that I painted myself.
Beware, there are a couple of you not listed above that I may be approaching if I get more ideas for necro factions...
Here's some Cawdor that I recently sent off with Tim to paint.
5 of them have some conversion work, the rest are stock.
Here's the Delaque that will go off to Josh when I finish arming them. Made from ERM "Slicks" and one ERM Corporate Enforcer.
The guys with funny looking feet have replacement feet from heroclix because I managed to shear off the originals when grinding off the original thick integral bases. Far easier to put a pin through the pvc foot than to pin and reattach the original metal feet.
-Karl
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Re: Karl's Project Log. 3/10 Necromunda basing and conversions
Here's the Slick Delaque complete, converted and ready for paint.
I finally got some use out of the necromunda weapons (and others) that I've been hoarding. I'm very happy with the way these have turned out. A few of the conversions are a bit forced, but overall, I think they look good and the trouble in removing the huge cast-on bases (and replacing broken feet) and putting them on Sedition Wars scenic bases has turned out to be well worth it.
Whole Gang
Leaders, etc
The old Warzone chainsword is a very nice size for non-space-marine characters, and the old ork bolt pistol is a medium size that could probably be run as a bolter or bolt pistol.
Heavies
Reaper Flamethrower and tanks, Cadian Grenade Launcher (might be a good starter leader) and a Van Saar Heavy Stubber. The Last two were both made from the Slick figure with arms out to the sides. Some careful limb bending made for much easier conversion.
Long Guns.
Las and Autoguns from Necromunda weapon sprues (love those things).
Various Pistols and Shotgun
Basic weapon swaps. The flame pistol should be fun...
More Pistols.
The Stub gunner on the right is one of only two stock figures (the long haired shotgunner with glasses is the other)
I finally got some use out of the necromunda weapons (and others) that I've been hoarding. I'm very happy with the way these have turned out. A few of the conversions are a bit forced, but overall, I think they look good and the trouble in removing the huge cast-on bases (and replacing broken feet) and putting them on Sedition Wars scenic bases has turned out to be well worth it.
Whole Gang
Leaders, etc
The old Warzone chainsword is a very nice size for non-space-marine characters, and the old ork bolt pistol is a medium size that could probably be run as a bolter or bolt pistol.
Heavies
Reaper Flamethrower and tanks, Cadian Grenade Launcher (might be a good starter leader) and a Van Saar Heavy Stubber. The Last two were both made from the Slick figure with arms out to the sides. Some careful limb bending made for much easier conversion.
Long Guns.
Las and Autoguns from Necromunda weapon sprues (love those things).
Various Pistols and Shotgun
Basic weapon swaps. The flame pistol should be fun...
More Pistols.
The Stub gunner on the right is one of only two stock figures (the long haired shotgunner with glasses is the other)
-Karl
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Re: Karl's Project Log. 3/10 Necromunda basing and conversions
Looking Good Karl. Really like the Slick Delaques. A unique take, but true to the core look for that gang. Nicely done!
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Re: Karl's Project Log. 3/10 Necromunda basing and conversions
Thanks Jon,
I had a good time making these guys. I'm trying to get all the stuff done for my various Necromunda exchanges.
-I've just about finished up the Dungeon Decor items that I'm doing for Tim.
-The Delaque are finished up and ready for Josh to paint and I've disassembled and cleaned up the Fisher Price parking garage. Next step, Greebling!
-I've built three of the industrial terrain pieces for you, but haven't based the Necro Characters yet.
The goal is to push through and finish all this up so I can concentrate on my sci-fi train system...
I had a good time making these guys. I'm trying to get all the stuff done for my various Necromunda exchanges.
-I've just about finished up the Dungeon Decor items that I'm doing for Tim.
-The Delaque are finished up and ready for Josh to paint and I've disassembled and cleaned up the Fisher Price parking garage. Next step, Greebling!
-I've built three of the industrial terrain pieces for you, but haven't based the Necro Characters yet.
The goal is to push through and finish all this up so I can concentrate on my sci-fi train system...
-Karl
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Re: Karl's Project Log. 3/10 Necromunda basing and conversions
I'm finally working on the Fisher Price Parking Garage that I've had sitting around for ages. This is for a Josh who is painting up the Delaque gang for me.
Here's how it started.
I build most of my terrain with out a base and he was ok with that, so the base came off, it was dis-assembled and the various parts got soaked in purple power to get the nasty stickers off.
Then today I finally got to work on the conversions. Just yesterday I found a batch of plastic word cards, base 10 blocks and square tokens at the resale shop and I used some of all of them in this along with lots of other bits. They all seem to be made of plastics that will adhere with MEK based plastic glue which makes assembly alot easier. The actual garage levels aren't shown because asside from removing the red crank from the front I didnt change anything. Virtually all my effort went into the elevator tower.
Base 10 bricks, tokens, other bits, etc... Just alot of stuff glued on to make empty space more interesting
The middle of the side is a separate piece which will make it easy to spray it a contrasting color before assembly. Love those word tiles for covering over the spaces formelry occupied by the elevator crank and bell.
Here's what the 3 wall sections look like together.
The elevator car and 3 removable "doors". The car will be permanently parked on the second floor so I put some base 10 bricks around the roof to make it easy to put figs on the "third" floor.
In most parking garages, the passengers ride in the elevator, so the passenger gondola was unecessary. However the bottom section will make a good cover for an AC unit on the roof of the structure. I made the internal AC stuff out of Knex, Mega and Base 10 blocks. I was just throwing together what looked cool, but seeing it now, it does have rough representations of some of the major AC unit parts.
Just got finished base coating everything. I should have pics of that up tomorrow.
Here's how it started.
I build most of my terrain with out a base and he was ok with that, so the base came off, it was dis-assembled and the various parts got soaked in purple power to get the nasty stickers off.
Then today I finally got to work on the conversions. Just yesterday I found a batch of plastic word cards, base 10 blocks and square tokens at the resale shop and I used some of all of them in this along with lots of other bits. They all seem to be made of plastics that will adhere with MEK based plastic glue which makes assembly alot easier. The actual garage levels aren't shown because asside from removing the red crank from the front I didnt change anything. Virtually all my effort went into the elevator tower.
Base 10 bricks, tokens, other bits, etc... Just alot of stuff glued on to make empty space more interesting
The middle of the side is a separate piece which will make it easy to spray it a contrasting color before assembly. Love those word tiles for covering over the spaces formelry occupied by the elevator crank and bell.
Here's what the 3 wall sections look like together.
The elevator car and 3 removable "doors". The car will be permanently parked on the second floor so I put some base 10 bricks around the roof to make it easy to put figs on the "third" floor.
In most parking garages, the passengers ride in the elevator, so the passenger gondola was unecessary. However the bottom section will make a good cover for an AC unit on the roof of the structure. I made the internal AC stuff out of Knex, Mega and Base 10 blocks. I was just throwing together what looked cool, but seeing it now, it does have rough representations of some of the major AC unit parts.
Just got finished base coating everything. I should have pics of that up tomorrow.
-Karl
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Re: Karl's Project Log. 3/10 Necromunda basing and conversions
No brushwork yet (had a family movie night instead), but here's the base-coated/colored sections. The sections all work pretty well I think and I'm rather happy with the texture on the garage section which was made by flinging powdery cement mix at wet spray paint and then spraying a heavy layer of spray paint over that.
The blue color was a Rustoleum "chalk" matte color spray it came out clumpy on some spaceships and I expected the same (rough texture is good for buildings) here, but on this it was super smooth. I may have to give that line some more attention and possibly use it on minis. The light green on the elevator car is a satin color but it should flatten right out with some matte spray and/or drybrushing.
This week will see alot of wet and drybrushing and hopefully finish this up in the next couple days.
The blue color was a Rustoleum "chalk" matte color spray it came out clumpy on some spaceships and I expected the same (rough texture is good for buildings) here, but on this it was super smooth. I may have to give that line some more attention and possibly use it on minis. The light green on the elevator car is a satin color but it should flatten right out with some matte spray and/or drybrushing.
This week will see alot of wet and drybrushing and hopefully finish this up in the next couple days.
-Karl
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Re: Karl's Project Log. 6/5 Fisher Price Parking Garage Converted and Basecoated
The Garage is Finished!
Josh decided to keep the 3 sections (ramp, Tower, Parking Structure) separate. I trimmed the tabs a bit, but the parts still fit together snuggly.
First the tower.
With the doors in place.
The Rooftop A/C unit
The Ramp
Parking Structure
Love that filthy grime...
Altogether now!
And now it's boxed up and will be off to Josh on Thursday. I'm super happy with it except for two minor things. First, I had initially put some faded lines on the parking surface, but they were completely obscured by the heavy weathering job. Next time I'll make the initial lines bolder. Second, I somehow managed to leave a short area on the front of each level -where the passenger gondola docked in the original toy) open with no guardrail. Luckily my next project is a batch of scatter terrain. While building them I'll also make two barriers to cover those spots.
These are both pretty modern and don't really affect it's functionality. I don't have any use for a parking garage in my terrain collection, but I liked this enough that if I find another I might buy it just for the tower section which is a very nice looking and compact urban structure.
Josh decided to keep the 3 sections (ramp, Tower, Parking Structure) separate. I trimmed the tabs a bit, but the parts still fit together snuggly.
First the tower.
With the doors in place.
The Rooftop A/C unit
The Ramp
Parking Structure
Love that filthy grime...
Altogether now!
And now it's boxed up and will be off to Josh on Thursday. I'm super happy with it except for two minor things. First, I had initially put some faded lines on the parking surface, but they were completely obscured by the heavy weathering job. Next time I'll make the initial lines bolder. Second, I somehow managed to leave a short area on the front of each level -where the passenger gondola docked in the original toy) open with no guardrail. Luckily my next project is a batch of scatter terrain. While building them I'll also make two barriers to cover those spots.
These are both pretty modern and don't really affect it's functionality. I don't have any use for a parking garage in my terrain collection, but I liked this enough that if I find another I might buy it just for the tower section which is a very nice looking and compact urban structure.
-Karl
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