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For a few years now, Tim and I have discussed building destroyed mech markers for our Mech Attack convention games. Tim got the ball rolling a couple months ago and now I've decided to follow suit. I didn't know anything about casting, so Tim came over and showed me how. We followed the method he originally used for his wrecked cars though -assuming mechs to be sturdier than autos- we made more effort to keep the original shapes intact. These were a couple of the mechs we used. We took a cast of one part each from 8 different mechs. After removing the ...